Tuesday, July 26, 2016

Infomocracy

"You would think, with all the access to Information, that people would pay more attention to what their governments do in other centenals, but you know what they say: you can give a voter Information, but you can't make him think."
--Malka Older, Infomocracy

In a semi-distant future, a social mega-network named Information provides the infrastructure for people to do seemingly everything, from business to play to politics. Using one of the global micro-democracy's decennial elections as a stage, author Malka Older follows a handful of political operatives and social network bureaucrats to examine the intersections of information and democracy and what humanity does at those intersections.

As a guy who loves information and people having access to that information, I find Information (a kind of Facebook-Wikipedia hybrid for everyone and everything) to be bloody fantastic. As a guy who loves privacy and the scrupulous use of information, I find Information to be bloody scary. That dichotomy is something that Older explores in Infomocracy's better touches. In an early scene, one of our lead characters, Ken, a political operative whose principles appear to be flagging, checks the personal Information of a flight attendant who has allowed some of her Information to be public. While he doesn't pick up much beyond what is public, another lead character, Mishima, an agent for Information, frequently uses her considerable skill and access to peruse Information in a way that someone like Ken would never think to. In a smaller, more personal story, where the stakes didn't have to be--literally--worldwide, there would be room for Older to explore this tension between the usefulness and creepiness of near-unlimited Information.

Such a story might also give us more time with Mishima, a fantastically drawn character who, in less-skilled hands, might've become a competence porn figure. Her hyper-competence and workaholic nature are balanced by her mistrust and paranoia, faults that she not only possesses but acknowledges (if only to herself and, later, to Ken) in a refreshing take on an old trope.

Information, like information, is neither good nor bad but can and is used for both. Its indispensability makes it both revered and distrusted, depending on which character Older is working with. It doesn't matter so much what types of information one makes available, it's who's using it. And why. With a tool so big and necessary, the micro-democracy, and therefore the world, is ripe for hi-jacking.

In an election year, you'd think--or at least I had thought--that the micro-democracy and election-hacking would be the most intriguing items. Curiously, this wasn't the case. The idea and execution of the elections were interesting, but the shadowy machinations were a bit too shadowy. It would help to know what the stakes are: who the political parties are (policies, like some characters, are sometimes only briefly outlined) and what the characters behind the conspiracies stand to gain or lose. The techno-thriller that takes up the last act of the book loses momentum because I know that I should be outraged by the scheming (and in theory, I am--election-hacking is bad) but my level of investment was not what it might have been.

Still, Older has constructed a wonderfully flawed and detailed society. And there were clearly a lot of details left on the cutting room floor, such as how the world gave itself over to the micro-democracy and how Information managed to become the conduit for that democracy (the theme of "who's really in charge here" is a nicely subtle one throughout the book). Having had experience rendering too much exposition, I appreciate Older's wisdom in not bothering to explain everything.

Indeed, she seems to want to share a lot more. By giving us a world-spanning, high-stakes, high-concept sci-fi thriller, she leaves us with the broad strokes, sacrificing some of the juicy detail that might be better provided from an on-the-ground viewpoint of someone living in the micro-democracy, under Information. More time with someone like Doumaine, an under-utilized character who is working to undermine the micro-democracy until he mostly disappears for the second half, would give us a new take on Older's society, fleshing it out. If Infomocracy has one flaw, it's that there's too much to show and too little space to do it in. But maybe that's what the sequel will be for.

Grade: A-

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